#ifndef __TollgateStory_H__ 
#define __TollgateStory_H__ 

#include "cocos2d.h" 
USING_NS_CC; 


class TollgateStory : public Layer{ 
public:
	static Scene* createScene();
	CREATE_FUNC(TollgateStory);
	bool init();
	void changeScene(float dt);
}; 


#endif // __TollgateStory_H__ 
